
Mystery Island
Somewhere in one of the world's remote oceans lies an uncharted island, forgotten by time and man. Hidden on this strange island are ten treasures. It is your task to find and store them, but beware — many dangers also await you on Mystery Island.
Transcribed from the cassette inlay.1983 · Copyright 1983 on the disk loading screen; advertised October 1984
Play it
The disk image is under “From the archive” below. It runs in VICE, which is free for Windows, macOS and Linux, or on a THEC64. Two-word commands: DIG, HELP, GET ROPE, GO NORTH, DROP HAMMER. The hint sheet below has the solutions.
How it plays
Commands the manual gives as examples: DIG, HELP, GET ROPE, GO NORTH, DROP HAMMER.
T = List of Treasures stored. Treasures are indicated with an asterisk, e.g. *PEARL*.
Screens
Design notebook
From Brian Betts’s working notes, scanned flat. Open a page to read it full size.
Earlier cover
A second, unbordered cover design for this title, and most likely the packaging it had before October 1984. That autumn Mountain Valley told dealers it had “completely redesigned and upgraded” its cover artwork, and the list of titles it sent out with the October offer shows every game in the bordered design at the top of this page. Only titles already in the range have a design like this one: the two released with the redesign, Himalayan Odyssey and The Volcano of Raka-Tua, do not. The letters are in the archive.
Reviewed
- 80% — Commodore Magazine, vol. 5 no. 6, c. 1985 Read it
From the archive
- Cassette inlay the original blurb and instructions, as printed
- Hint sheet (PDF) scanned from the sheet Mountain Valley sold separately
- Disk image (.d64) 171 KB — for VICE or any C64 emulator
